Sunday, 23 November 2014

ICT Class Twelfth Meeting

Documentation and Evaluation

A. DOCUMENTATION
Documentation needs to be done once implementation is done. This needs to be produced: 
  • for the end user
  • for the people who wanted to develop the system
1. User Documentation - to tutor people who want to use the system
  •  the purpose of the system/program/software package
  •  how to log in/log out
  •  how to load/run the software
  •  how to save files
  •  how to do a search
  •  how to sort data
  •  how to do printouts
  •  how to add, delete or amend records
  •  screen layouts (input)
  •  print layouts (output)
  •  hardware requirements
  •  software requirements
  •  sample runs (with test data and results)
  •  error handling/meaning of errors
  •  troubleshooting guide/help lines/FAQs
  •  tutorials.
2. Technical Documentation - to help programmers and analysts who need to make improvements to the system or repair the system.
  • purpose of the system/program/software
  •  program listing/coding
  •  programming language used
  •  flowchart/algorithm
  •  input formats
  •  hardware requirements
  •  software requirements
  •  minimum memory requirements
  •  known bugs in the system
  •  list of variables used (and their meaning/description)
  •  file structures
  •  sample runs (with test data and results)
  •  output formats
  •  validation rules
  •  meaning of error messages.
B. EVALUATION
  • Evaluation needs to be done to maintain the system and improve it. This can also be used for making another new system in the future. 
  • In evaluation, analysts will:
    • compare the final solution with the original requirement
    •  identify any limitations in the system
    •  identify any necessary improvements that need to be made
    •  evaluate the user’s responses to using the new system
    •  compare test results from the new system with results from the old system
    •  compare the performance of the new system with the performance of the old system
    •  observe users performing set tasks, comparing old with new
    •  measure the time taken to complete tasks, comparing old with new
    •  interview users to gather responses about how well the new system works
    •  give out questionnaires to gather responses about the ease of use of the new system.
  • Hardware may be updated because: 
    • of feedback from end users
    •  new hardware comes on the market, making change necessary
    •  there are changes within the company which require new devices to be added or updated.
  • Software may be updated because: 
    • of feedback from end users
    •  changes to the company structure or how the company works may need modifications to the software
    •  changes in legislation may need modifications to the software.

ICT Class Eleventh Meeting

Development and Testing,

Implementation


A. DEVELOPMENT AND TESTING

1. Development Stages
  • File structure needs to be finalized if the system contains file. 
    • what type of data is being stored in each field
    • length of each field
    • which field will be the key field
    • how the data files will be linked
    • etc.
  • After file structure is finalized, system needs to be tested so that it is robust when the system goes live.
  • There are 2 ways in which data could be correctly placed in files: 
    • validation routine
      • ensure they do trap unwanted data 
      • to make sure any data transferred from a paper-based system to an electronic system has been done accurately.
    • verification method
  • How these are used to interface with the final system now needs to be identified.
  • How these devices are used with the system when it is implemented needs to be finalized if a special hardware is needed. Therefore, testing strategies are needed to ensure that the system can work well in any type of condition.
2. Testing Strategies
  • Once development stage is done, testing strategy for the entire system needs to be done, although a single module can work well. This is to ensure the system will work well.
  • These strategies will lead to improvements in many aspects, thus it will be very time consuming. However, these improvements are very essential so that the system can work at its best.
  • There are 3 types of data testing. For example, the field is dd/mm/yyyy and that they have to be in numeric form
    • normal: acceptable/valid data (month 1-12)
    • extreme: at limits of acceptable/valid data (2 months (1 or 12))
    • abnormal: outside the limits of acceptable/valid data that will be rejected
      • negative numbers 
      • value >12
      • non numeric data
      • non integers value
B. IMPLEMENTATION
  • Implementation needs to be done once testing strategies are done.
  • Implementation is called changeover for the whole system.
  •  Changeover can be done in some ways:
    • direct: stop the system and change it overnight to a new system
      • advantage: immediate, reduced cost and less malfunction
      • disadvantage: can be disastrous
    • parallel running: both old and new systems are run together
      • advantage: old system as back up, staff training gradually
      • disadvantage: more expensive than direct
    • pilot implementation: new system is introduced to a part of the company
      • advantage: only one part of the company is affected, faster staff training, less expensive than parallel running
      • disadvantage: more expensive than direct
    • phased implementation: new system is introduced gradually in every part
      • advantage: failure is not disastrous, may ensure system works properly
      • disadvantage: more expensive than direct


Saturday, 25 October 2014

ICT Class Tenth Meeting

System Analysis - Analysis Stage and Design Stage

SYSTEM ANALYSIS 
A system analysis is needed to improve an existing system. The figure on the right shows the steps in taking a system analysis.

A. ANALYSIS STAGE
  • This analysis stage can be done in some steps:
    • collecting data from the current system
    • establishing the inputs, outputs and the processing done in the system
    • problems identification
    • agreeing the objectives with the customer
    • identifying and agreeing the customer’s requirements
    •  interpreting the customer’s requirements
    • producing a cost-benefit analysis
    • producing a data flow diagram.
  • The fact finding stage which is the first stage in analysis stage can be done in 4 different ways:
    • Observation 
      • Advantages: inexpensive and reliable
      • Disadvantages: workers may feel uncomfortable being watched and they might not do what they usually do
    • Questionnaires
      • Advantages: quick and inexpensive
      • Disadvantages: inflexible and the number of returned questionnaires is very low
    • Interviewing
      • Advantages: flexible and reliable
      • Disadvantages: interviewee cannot remain anonymous, time consuming and expensive
    • Looking at existing paperwork
      • Advantages: much information needed is obtained
      • Disadvantages: time consuming and expensive overall
B. DESIGN STAGE
  • After analyzing is done, the next stage is to design the recommended system for improvements. Here are the tasks that needs to be done:
    • designing data capture forms/input forms
    • designing screen layouts
    • designing output forms and reports
    • producing systems flowcharts and/or pseudo code
    • selecting and designing validation rules that need to be used
    • selecting the most appropriate data verification methods
    • designing and agreeing the file structures and tables
    • selecting and designing the hardware requirements
    • selecting and designing the software requirements
    • producing algorithms or program flowcharts
    • designing a testing strategy/plan.
  • There are 2 important tasks in design stage: 
    • Verification - a way to prevent any errors that may occur during data copying process
      • Double entry
        • Data is entered twice by different people
        • The computer compares 2 entries
        • The computer identifies any differences
      • Validation - data is checked to see if it satisfies certain criteria when input into a computer

ICT Class Ninth Meeting

Banking Applications, Expert System and Library System

A. BANKING APPLICATIONS

1. Automated Telller Machines (ATMs) 
Customers can take their money, transfer or top up their phones using ATMs. This summarizes the process taking part in the ATMs
  • As a customer puts his/her debit or credit card inside the machine, a contact is made to the bank's computer. 
  • The customer then enters the PIN using the keypad. The PIN will be checked if it is correct and the card will also be checked if it is valid. 
  • The customer will then select the cash option and the amount of cash will also be selected. 
  • The customer's account is checked if the card has sufficient amount of cash to be taken and if the customer is crossing the limit of daily withdraw. 
  • The customer is asked if they want a receipt. 
  • The card is returned and the transaction is done. 
  • The money is now dispensed and the amount of money taken will be updated.
2. Internet Banking
3. Chip and PIN 
Credit cards are mostly  equipped with a magnetic strip which contains the data. Below is the process taking on when a customer pays for a meal in a restaurant using a chip and PIN card. 
  • The customer will give the waiter his/her chip and PIN card to the waiter which will be inserted inside the chip and PIN by the waiter.
  • The card is checked if it is valid.
  • The transaction will be terminated if the card is invalid.
  • PIN is entered by the customer and if the PIN is correct, transaction will be continued.
  • The transaction can be proceeded again if the card has enough funds.
  • It will then be authorized and the authorization code will be sent to the restaurant.
  • The price of the mean will be reduced from the bank account of the customer and the same amount of money will be given to the restaurant. 
  • A receipt is printed as a proof of the purchase.
B. LIBRARY SYSTEM
  • As technology is developed, libraries are now controlled using computer. This usually involve the use of barcodes in the borrower's card and in the book too. 
  • There are 2 types of files stored in most libraries:
    • Borrower's files
      • Borrower's names
      • Borrower's details
      • Borrower's number
      • Barcode of the book borrowed
    • Book's files
      • Barcode
      • Book title
      • Name of author
      • Date of published
      • Number of books
      • Date due back
  • The process taking place during book borrowing is: 
    • The barcode of the book borrowed is scanned
    • The books details will then be found in the book's files
    • The borrower's barcode will also be scanned 
    • The book files and the borrower's files are linked and updated to indicate which book is borrowed and when is the due date
C. EXPERT SYSTEM
  • Expert system is used for:
    • diagnosing a person's illness
    • diagnostics
    • chess games
    • tax and financial calculations
  • How expert system works:
    • The information needed for the expert system is from an expert which is interviewed. 
    • Data is then collected from them
    • Knowledge base is then created
    • Rules base is designed and created too
    • An inference engine is also designed and created
    • The input screen and output format are also designed and created
    • The expert system is tested against known conditions and scenarios.
    • It is also checked to see if it meets the original specification.
    • Experts are interviewed about how effective it is before the expert system goes out on general release.
  • Advantages: 
    • Consistent answers
    • Not time consuming
    • Saving money because they do not have to pay for a skilled person
  • Disadvantages: 
    • Lack common sense
    • Errors in knowledge base will lead to wrong decision making
    • Expensive to set in the first time


Friday, 17 October 2014

ICT Class Eighth Meeting

Batch Processing Applications, Automatic Stock Control and Online Booking Systems

A. BATCH PROCESSING APPLICATIONS

1. Payroll
  • Payroll systems are used to calculate wages and print out pay slips.
    • The inputs are: 
      • employee details from file
      • number of hours worked
      • overtime working
      • holidays
    • The processing done is calculation of: 
      • gross pay
      • any deductions
      • net pay
    • The outputs are: 
      • printed pay slips
      • updating of the employee file
      • transfer to Bankers Automated Clearing Service (BACS) if wages paid into a bank account
  • The stages of batch processing is shown below:



2. Billing Systems
  • Billing systems can be used for electricity bills. 
    • The inputs are:
      • customer details (address)
      • charge per kW (unit) of power
      • previous readings
      • new readings taken from the electricity meter
      • bank account details (if using direct debit)
    • The processing done is the calculation of: 
      • number of units of electricity used (i.e. new reading minus old reading)
      • customer’s cost (i.e. units used times charge per unit)
      • monthly payments made (if using direct debit)
      • outstanding amount owed or carried over to next bill
    • The outputs are: 
      • bill showing all the details
      • updating of customer file
      • production of request for payment if not done through direct debit
B. AUTOMATIC STOCK CONTROL

1. Automatic stock control systems rely on the use of barcodes.A number underneath the barcode usually consists of four parts: country code, manufacturer’s code, product code and a check digit. The check digit is a form of validation which is used to make sure no errors occurred during the reading of the barcode.

2. The check digit can be calculated in various ways. This in one of the examples.

3. Barcodes can be used for: 
  • library book systems
  • administration systems
  • passport and ID card systems
  • some burglar alarm systems
C. ONLINE BOOKING SYSTEMS

1. Booking systems are used for transport (flights, trains and buses), cinemas and theatres.
2. Once the customer booked the seat, the seat will no longer be available. Thus, nobody can book that seat again. This system must be done quickly and immediately to prevent double booking. 
3. An e ticket will be printed after the customer has done both the booking and the payment. 
4. This system is now widely used in many cinemas and theatres. 


ICT Class Seventh Meeting

Control Applications and Robotics


A. CONTROL APPLICATIONS

1. Turtle Graphics
  • Based on the computer language named 'LOGO'.
  • The control movement of a 'turtle' that is being guided by the instructions typed into the computer.
  • These graphics are usually used by little children to understand the basic concepts of computer.
  • Below is the most common commands used in turtle graphics.

  • By understanding these commands, we can control the movements of the 'turtle'. 



2. Applications Using Sensors
  • In monitoring and controlling, sensors are used by the computer then the data will be processed. 
  • However there are differences between monitoring and controlling. These are the details of their differences: 
    • Monitoring
      • Computer simply reviews the data from the sensors and updates its files and/or gives a warning signal if the values are outside given parameters.
      • No changes to the process are made during monitoring.
      • Examples: 
        • monitoring a patient’s vital signs in a hospital
          1. Sensors read key vital signs
          2. The data from the sensors is converted into digital using an ADC.
          3. The data is stored in the computer’s memory.
          4. The computer compares the data from the sensors with the values stored in its memory.
          5. The results are output on a screen in the form of graphs and/or digital read-outs.
          6. An alarm is activated if any of the data is outside acceptable parameters.
          7. The system continues to monitor the patient until the computer is turned off.
        • monitoring a scientific experiment in a laboratory
        • a burglar alarm system
      • Advantages of monitoring applications: 
        • Very efficient since computer can work 24 hours 
        • Will not make people waste their time since people can do other things aside from monitoring
        • The response by the computer is fast
        • The readings tend to be more accurate
    • Controlling
      • The computer again reviews the data from the sensors, but if the values are outside the given parameters it takes action to try and get the values within acceptable ranges
      • It does this by sending signals to devices controlling the process.
      • Examples:
        • controlling a chemical process
        • controlling a nuclear reactor
        • controlling a greenhouse environment
      • Advantages of controlling applications: 
        • The response time if some parameter is out of range is much faster
        • This is safer, as some processes are potentially dangerous if they go wrong
        • If a process is dangerous, it is better to control it from a distance.
B. Robotics

1. Robots are used in many areas of manufacturing, from heavy work right through to delicate operations.
2. Uses of robotics:

  • paint spraying of car bodies
  • welding bodywork on cars
  •  manufacturing of microchips
  • manufacturing electrical goods 
  • automatic warehouses.
3. Control of robots can be done in two ways: 
  • embedded microprocessors
  • linked to a computer system
4. Advantages of robotics: 
  • greater consistency as they would make the same product repeatedly 
  • higher efficiency since robots can do 24/7 work while humans can't
  • higher productivity because robots can do much faster than human
  • less expensive in long term
5. Disadvantages of robotics: 
  •  may lead to unemployment since it replaces the labor
  • robots find it difficult to do unusual tasks
This concludes my ICT class seventh meeting. 

Saturday, 4 October 2014

ICT Class Sixth Meeting

Modelling Applications and Types of Processing 

A. MODELLING APPLICATIONS 

1. Tuck Shop
  • The table above shows an example of a tuck shop spreadsheet. 
  • By using this model, we can know the profit or loss of a shop. 
  • This is a very simple model but it shows the principal of using spreadsheets to carry out any type of modelling that can be represented in a mathematical form.
2. Traffic Light Simulation 
  • To carry the traffic light simulation correctly, data must be collected first. 
  • The data that needs to be collected in processing this simulation are: 
    • the number of vehicles passing the junction in all directions
    • the time of day for the vehicle count
    • how many vehicles build up at the junction at different times of the day
    • how vehicle movements change at weekends, bank holidays, etc.
    • how long it takes a vehicle to clear the junction
    • how long it takes the slowest vehicle to pass through the junction
    • the movements made by vehicles (e.g. left turns, right turns, filtering, etc.)
    • additional environmental factors, such as whether there are pedestrian
    • crossings nearby.
  • After data is already collected, the designers can carry out the simulation. However, there can be different scenarios happening in the traffic. 
  • Here are some examples of those scenarios: 
    • vary the timing of the lights and see how the traffic flow is affected
    • build up the number of vehicles stopped at part of the junction and then change
    • the timing of the lights to see how the traffic flow is affected
    • increase or decrease traffic flow in all directions
    • how emergency vehicles affect traffic flow at different times of the day.
  • This simulation can then be used to optimize the flow of traffic through the junction on an ongoing basis.
    • Sensors in the road gather data and count the number of vehicles at the junction.
    • This data is sent to a control box or to a computer. It may need to be converted first into a form understood by the computer.
    • The gathered data is compared to data stored in the system. The stored data is based on model/simulation predictions which were used to optimize the traffic flow.
    • The control box or computer ‘decides’ what action needs to be taken.
    • Signals are sent out to the traffic lights to change their timing if necessary.
B. TYPES OF PROCESSING

1. Batch Processing

  • In this process, jobs or tasks are first collected in the computer over a period of time. 
  • Then, the jobs are loaded into the computer system and processed all together or batched. 
  • User interaction is not required once batch processing starts. 
  • This process cannot be used if users need the data directly or immediately. 
  • Advantages of batch processing:
    • Jobs can be processed when the system is not being used 
    • Used mainly for billing systems, payroll systems and bank cheques.  
2. Real Time Processing 
  • This process is an example of online processing. 
  • Different from batch processing, this processing needs to be done immediately. 
  • Real time processing is commonly used in the systems for airplane or theatre seat bookings. 
  • Another example may include the ATM machine. 
3. Real Time Process Control 
  • This process is an example of online processing but differ with real time processing in a few ways. 
  • This system usually involves sensors and feedback loops 
  • One of the examples of the uses of real time process control is temperature in which it is continually monitored and the input is processed sufficiently quickly to influence the input source.

Friday, 19 September 2014

ICT Class Fifth Meeting

Safety Aspects 

There are some dangers you have to know about your usage of computer. These are some of the dangers that might happen: 

1. ELECTROCUTION
  • The use of any item of electrical equipment contains a risk element due to the potentially
     dangerous threat of electric shock. Computer systems and associated hardware, such as printers, scanners, network hubs and other devices, are commonly mains powered and as such are a potential hazard. The risk of electric shock applies to normal users of the equipment and also to those undertaking repairs or upgrades. For example, a fault could occur where the case of a PC becomes live and this could pose a risk of electrical shock to a user who inadvertently touches the case. 
  • Electrocution may be caused by faulty equipment, spilling drinks over electrical equipment and opening up an electrical device. 
  • Hardware devices, which can prevent injury and/or damage to equipment, include:
    • fuses
    • circuit breakers
    • residual current devices (RCD)
  • You can prevent electrocution by making sure the wires are insulated, keeping drinks away from equipment and report any malfunctions to technician. 
2. TRAILING WIRES 
  • Trailing wires of the devices around your workstation may trip you. 
  • To avoid this, try and place equipment to avoid cables crossing pedestrian routes, use cable guards to cover cables where required.
  • All wire and cables should be secured out of the way so that no one can trip over them or accidentally pull them out of the equipment. 
  • You can also tuck the wires below carpets or desks and use wireless technology to eliminate the use of wires altogether.
3. HEAVY EQUIPMENT FALLING
  • Some devices are actually heavy and they might injure you if fallen. 
  • Poor quality desks and not secured position of equipment on the desk cause them to fall. 
  • You can prevent heavy equipment falling by using higher quality of desk and make sure that your devices and equipment are not misplaced on the edge of the desk. 
4. FIRE
  • There are some possibility that your computer can cause fire. 
  • Too many devices plugged into the socket can be one of the cause of the fire. 
  • Other common examples may include leaving devices plugged when they are not used and covering air vents of the laptop.
     
  • To reduce the risks, you have to unplug the devices that are not used and make sure your house has plenty of sockets. 
  • Besides that, don't cover the air vents on the devices and don't plug too many devices into a socket. 



Be careful when using your computer. This sums up my 5th meeting of ICT class. 


Saturday, 23 August 2014

ICT Class Fourth Meeting

Will Your Printer Harm You? 

In this fourth meeting, I just learnt that a printer can actually cause plenty of diseases. This confused me at first, but after some researches and a presentation from my friends, I finally understood how it might harm us. Here are some points that you have to know!

1. OZONE GAS
  • Ozone is a type of oxygen gas that is unstable. It is, in fact, still reactive and it is poisonous that it might cause many illnesses. This gas is produced as a result of the breakdown when the printer is copying the image. 
  • Ozone will be produced in a room with bad ventilation. 
  • In a huge amount, this gas may cause eye irritation, lung, nose, and throat infection. Other symptoms can be headache, extremely tired and temporary insensitive smelling ability. 
  • Researches mentioned that ozone may also cause premature birth of a child and short span of life. 
2. TONER
  • Toner is made from various type of black carbon formula. This soft powder can get out during the printing process. 
  • Toner is more dangerous than the ozone gas. It causes respiratory irritation, causing you so sneeze and cough. 
  • This powder is made up of chemicals. If possible, avoid skin contact with the printer. Make sure that the toner is inside the cartridge during the printing process. 
  • If there might be a risk that you have to have a skin contact with the printer, you have to wear a disposable masker and gloves. 
3. NOISES
  • A printer with a very high speed is at risk to produce too many noises. 
  • Those printers produce more than 80 dB noise, while a printer should just produce noise with lower than 60 dB. 
  • Too much noises especially in a long period of time will cause stress and concentration problems. In a press factory, this in the main problem they have since these noises cause their ears to be deaf in some period of time. 
4. ULTRAVIOLET
  • This light is actually not a problem. The problem comes when our eye contacts with this light repeatedly. 
  • Ultraviolet is believed to cause eye irritation, tense feeling and severe headache. 
5. HEAT
  • Heat is generated during printing process. If ventilation and heat dissipation is not right, this can lead to an increase in temperature of the room which can cause discomfort to you. 
  • This is, in fact, one of the minor problems of the printer. 
So those are the danger a printer can cause! To help you solve them, I have a few tips that is quite important.

1. OZONE EFFECT
  • Purchase a printer with low ozone emissions or a printer that is equipped with activated carbon filters. Activated carbon provides 100% protection from exposure to ozone. 
  • Maintain your printer regularly. Good maintenance can reduce the concentration of ozone produced.
  • Indoor air quality should me monitor regularly to reduce nose and throat infection. 
2. VENTILATION
  • A well ventilated area is needed to facilitate the disposal of dust, gas, and steam safely. 
  • Place the printer in a room that is well ventilated with fresh air intake system or an air exhaust system equipped with a filter. 
  • Leave space around the printer for good air movement (mechanical ventilation according to the Standard). 
3. NOISE
  • Place the copier in an area where the noise effect will be minimal. 
  • This may need to be increased by selecting a photo copy machine is equipped with a sound absorbent material.
4. CHEMICAL SUBSTANCES
  • Use a toner system that is accommodated and automatically turns off if there is a leaking toner in the printer.
  • Disposable rubber gloves should be available and used when handling inked paper or wet chemical processes, clean up and dispose of liquid or ink to avoid contact with skin. 
  • Spills or toner consumption must be placed in plastic bags and labeled "Chemical waste" 
Those are some tips to reduce the harm of your printer that I learnt during my fourth meeting of ICT class. Be careful when using your printer! 

Thursday, 21 August 2014

ICT Class Third Meeting

The Proper Sitting and Eye Positions

In this third meeting, my group had the chance to present about this topic. Here are the main points of my presentation: 
  • How to sit:
    • Sit in an upright position, make sure your backbone and your spine are comfortable.
    • If you are not comfortable yet, try to purchase a small cushion to support your lower backbone. 
    • A special cushion can also be purchased in certain stores.
    • If you don't have any cushion, try to buy a comfortable office chair - it doesn't have to be the expensive one.
  • Feet Position 
    • Make sure your feet are supported either by the floor or by a special tool. This special tool can be bought from certain stores.
    • If you can't find any support, buy a chair that has a footrest on it already. 
    • Don't let your feet hang above the floor! It may cause pain to your feet. 
  • Hand Position 
    • Your arm and hand must lay totally on a table or a keyboard tray, but make sure it is not too far from the mouse. 
    • Letting only some part of your arm laying on the table may cause the nerves and bone of your hand pain. 
  • Hip Position 
    • Your hip must be push against the back of the chair. 
    • Don't let your hip sit only in some part of the chair since it may cause aches on your backbone.
    • This may also cause you not to sit upright.
  • Head Position
    • When working with your computer, your head and neck must be parallel with the monitor. Besides, they must also be aligned with it - not to high or too low. 
    • Improper head positions may cause a pain in the neck. 
  • Eye Position 
    • For those who do not wear glasses, you can still follow the rule above (being aligned with the monitor) and make sure that your eyes are 45-70 cm away from the monitor
    • If you are wearing glasses, you have to bow your head a little, so that the light do not reflect on your glasses. 
Those are the ergonomic position when you are working with your computer. If you don't really care about all of those, you might be like this: 


To make sure that you won't get all of those pains, your sitting position must be like this: 


This post concludes the ICT class on the third meeting. Good luck!

Sunday, 10 August 2014

ICT Class Second Meeting

Set Up Your Desk and Chair Ergonomically! 


Like the keyboard, monitor and mouse ergonomic positions I've told you in the last post, table and chair must also be adjusted to create your best work station ever - the most comfortable one which won't cause back, neck, shoulder, hand or even wrist pain. 

1. DESK
  • Height - Make sure the height of your desk is not too high or too low since yes yes yes it can cause pains on some parts of your body. Adjust your table according to your height. Your hand resting on the table must be 90 degree to get the most comfortable position.
  •  Length - A huge desk won't be needed. Just make sure your desk is wide enough to put all of the stuffs like the monitor, keyboard, mouse, printer, speaker, etc. If possible, a U shaped desk might also be efficient. If your desk is located on the corner of your house, a L shape one might be more efficient. 

2. CHAIR
  • Shape - Buy a chair which it's length can be adjusted. So even if your table is too short, you can lower your chair easily to get the most comfortable position ever. Office chairs are best for workstations. Make sure your chair has the back rest too, to reduce back pain. Some chairs nowadays even provide the neck rest to relax it. Armrest and footrest are also important in a chair. They can give the most comfortable position ever.

  • Seating Position - Your seating position will determine your back bone. 90-110 degree of your back might be the best position when you're sitting. Your foot must also be about that angle. Make sure your bottom is pressed against the chair. 
  • Distance - Too far or too close chair distance is bad for the eyes and neck. Your chair must be 20-40 inches from your table. 

To sum it up,the ergonomic desk and chair set up is like this. To get the most out of them, make sure your desk and chair is positioned like this. 



This post sums up my conclusions of the second meeting. Set up the most comfortable workstation for yourself! 


ICT Class First Meeting

Ergonomic Use of The Keyboard, Monitor and Mouse 


Most of you don't actually care where to put your keyboard, monitor or mouse since you think that they don't actually impact on your health. I'm telling you right now that it's totally wrong! Improper positions may cause hand, wrist and shoulder pains. Here, I have provided you some tips on how you can ergonomically use them. 

1. KEYBOARD
  • Height - Your keyboard must not be too low or too high, which may cause awkward positions of your wrist and that, may cause hand, wrist and shoulder discomfort. It is important to have the most comfort position of your keyboard, depending on how tall your table or chair is. You can adjust the lever on your chair to have your comfort zone, or you may also set a keyboard tray so that you can adjust the height of your keyboard easily.
  • Distance - The distance of your keyboard must not be too far or too close. Adjust it so that it is directly in front of you. Since yes, again, if it's placed wrongly, it may cause pain to your hand, wrist and shoulder.
  • Use - Keep your wrist from bending since it may cause pain on your wrist. Maintain a neutral and straight position. 
2. MONITOR
  • Distance - Make sure your eyes are set 20-40 inches from the monitor. This might reduce the risk of having eye problems. Besides, improper distances might cause muscle pain. The size of the font on your monitor must also be big enough to be seen. You can provide spaces between your work desk so you can adjust the distance easily.
  • Viewing Angle - Too low or too high angles might cause pain in your neck. The best viewing angle is shown on the picture below. To adjust the angle, you may lower/higher your chair, depending on your monitor's position.

  • Viewing Time - Don't view your monitor too long since it may cause eye dryness. Every 20 minutes, rest your eye for 2-3 minutes.
3. MOUSE 
  • Position - Make sure your mouse is not too close with the keyboard since it may cause awkward positions for the wrist. Adjust the mouse so it's far enough from the keyboard and as comfortable as possible. If possible, place your mouse on the keyboard tray. This can reduce the risk of wrist pain.
  • Size and Shape - Choose a mouse that fits your hand properly. You might have to try a lot of mouses to find a perfect fit for your hand. 
  • Grip - Avoid to grip your mouse to strong. Don't worry, your mouse is dead already! Hold it gently so it won't broke easily.
Overall, the most comfort workstation looks like this. This kind of position will reduce the pains you are all complaining about.

So, these are the conclusions and the tips I got from my research and my friends' presentation on the first meeting of the ICT class. Hope it might help! (: